Dev blog #12 (23rd July 2016)

All going to plan, the game will be releasing in free Early Access sometime next week. Currently just waiting for Valve to enable multiplayer functionality and review the game.

This week, I’ve added a team deathmatch game mode, which seems to work so far, but I’ve been unable to test online. This took a fair few days, because I had to introduce the concept of teams, including friendly fire and the appropriate feedback. The good news is that it will be pretty fast to add other team game modes now that’s done.

The time that I haven’t spent working on team deathmatch this week I’ve just been setting up the game’s Steam store page and making sure all the legal business is sorted out prior to the Early Access launch.

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